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Re:Cyberpunk 2077 Refunds by leetcrew on Friday December 18, 2020 @11:49AM (#25468920)
it's fair to say the game enables many different play styles, but it doesn't have classes, unless you think a class is nothing more than some starting attribute bonuses and whatever grab-bag of skills you choose. I expect a class system to affect game mechanics in a deeper way (eg, in KOTOR you get different allowances for attributes, feats, and skills depending on your class).

FWIW, I actually prefer the progression system in cyberpunk. rigid class systems make more sense in party-based rpgs. I just don't think it's accurate to say the game has a class system; it's more like it intentionally has the absence of classes.

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