I’ve been playing a huge amount of God of War (2018), really just an absurd number of hours, I’ve completed almost all the side quests, and the number of distracting bugs, glitchy character animations, etc. is zero. (It’s the closest to a perfect video game I’ve ever side, really quite an accomplishment.) This contrasting example causes me to very much notice the almost minute-to-minute minor graphical glitches in CP2077 and be very frustrated by the more frustrating ~hourly bugs.
Maybe if I wasn’t playing GoW concurrently concurrently it wouldn’t bother me so much, but really, CP2077 is not up to the standards of what Good Games are supposed to be like in 2020.
Note that the second half is more of a stand-up routine about an experience he had meeting Hideo Kojima, but the first part is excellent.
Really one of the better games I've played.
I did encounter one more serious issue. there's an early main story mission where you have to get a key off the body of a guard you just killed. unfortunately, I killed the guy while he was standing in an elevator. his body fell through the floor and (presumably) out of the map. at least the game managed to showed me a waypoint to his body, 1 km below my feet. this just seems like bad judgement by the devs. if you have to have moveable ragdolls, please don't put items on them that I need to advance the game. stuff like this will inevitably happen.
anyways, I'm still enjoying the game but I'm debating whether to shelve it for a month or two while they patch more bugs.