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Re:Cyberpunk 2077 Refunds by chrisrhoden on Friday December 18, 2020 @08:18AM (#25466736)
> As someone who's worked on a (digital-only) title for Xbox One, I'm surprised this game got through the certification process in the first place.

Something I have learned from watching this saga is that those rules seem not to apply to "AAA" developers (this appears to have been fairly wide industry knowledge, but I was not aware of it).

It may also be a relatively new development, but because of how hot games are coming in, it sounds like Sony and MS are now willing to assume that day one patches will fix the issues if the studio says that they will. Not just for CDPR.

Re:Cyberpunk 2077 Refunds by panpanna on Friday December 18, 2020 @08:52AM (#25467039)
I am fairly sure sony prefers a buggy cyberpunk to a cyberpunk that is available on xbox but not ps4.
Re:Cyberpunk 2077 Refunds by stu2b50 on Friday December 18, 2020 @12:46PM (#25469735)
Apparently not, since after they pulled Cyberpunk from the PSN store* this effectively the state of things

* yes, I know you can still buy the physical copy from retailers

Re:Cyberpunk 2077 Refunds by meheleventyone on Friday December 18, 2020 @09:21AM (#25467308)
Patches have to go through certification as well. Day one patches aren’t literally pushed out hot on day one. They’ll have gone through testing and cert.