Re:A computer science study plan to become a software engineer
by Mattish on Wednesday December 16, 2020 @02:09PM
(#25446979)
> ...This is meant for new software engineers...
Do these big companies really need so many developers that only know how to use this long list of 'fundamentals'?
I've interviewed a lot of people of all ranges, ages and skews. No matter what, when it comes down to sitting down with them and asking them to write out a simple program without any technicalities, 9/10 of them fail due to clearly not spending enough time just making things.
Are these big companies _really_ hiring juniors with this as their laundry list?
> ...Write code on a whiteboard or paper, not a computer. Test with some sample inputs. Then test it out on a computer....
A junior to me who has spent a year banging away making real failing programs and can talk about what and where they struggled with is useful to me(and the company).
A junior who hasn't built a single project, but can tell me about the one time they spent 4 months writing data structures on white boards is little more then a warm, but dead silent body in a design meeting.
Do these big companies really need so many developers that only know how to use this long list of 'fundamentals'?
I've interviewed a lot of people of all ranges, ages and skews. No matter what, when it comes down to sitting down with them and asking them to write out a simple program without any technicalities, 9/10 of them fail due to clearly not spending enough time just making things.
Are these big companies _really_ hiring juniors with this as their laundry list?
> ...Write code on a whiteboard or paper, not a computer. Test with some sample inputs. Then test it out on a computer....
A junior to me who has spent a year banging away making real failing programs and can talk about what and where they struggled with is useful to me(and the company).
A junior who hasn't built a single project, but can tell me about the one time they spent 4 months writing data structures on white boards is little more then a warm, but dead silent body in a design meeting.