Re:The science of addiction: Do you always like the things y...
by psychomugs on Wednesday December 16, 2020 @12:16AM
(#25439342)
Why not extrapolate this argument to non-video games then? Why have card or board games not usurped music as a dominant hobby in the millennia that they've been around?
I won't debate that video games don't have merit as artistic media; some of my favorites from my adolescence have had positive effects on my world view and self in the same way works in television and film have, and I cut my teeth on advanced piano arrangements from video game music (specifically Kyle Landry's). I think that the problem lies in video games being a demanding medium that often rewards mindless grinding and non-transferrable skills. In McLuhan's terms, it's a hot (demanding) medium that only has the benefits of a cool (passively consumed) medium [1].
To say that music will somehow cede to video games eventually, when music has been around for literal eons, is flippant.
I won't debate that video games don't have merit as artistic media; some of my favorites from my adolescence have had positive effects on my world view and self in the same way works in television and film have, and I cut my teeth on advanced piano arrangements from video game music (specifically Kyle Landry's). I think that the problem lies in video games being a demanding medium that often rewards mindless grinding and non-transferrable skills. In McLuhan's terms, it's a hot (demanding) medium that only has the benefits of a cool (passively consumed) medium [1].
To say that music will somehow cede to video games eventually, when music has been around for literal eons, is flippant.
[1] https://en.wikipedia.org/wiki/Understanding_Media#%22Hot%22_...