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Re:SuperRT – Realtime Raytracing on the SNES by Kranar on Tuesday December 15, 2020 @10:11PM (#25438610)
That's true of probably 90% of ROM images though. To get most SNES ROMs to work you need to not only emulate the SNES console itself but also emulate the individual game's chipset. Most SNES games use one of the following expansion chipsets:

https://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_...

Many SNES games include one-off chipsets that common SNES emulators implement as well; for example just something simple like saving your game can't be done on an SNES and needs an expansion chip.

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