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Re:CD Projekt Conference Call with the Management Board [pdf... by friendlybus on Tuesday December 15, 2020 @07:38PM (#25437493)
Some people spent hours in No Man's Sky too. The cost per hour only matters if you can put up with 'flaws'.

Most expected the latest and greatest, what they got was not that. Every hype/drop cycle is the same, but this cycle is filled with more valid complaints than normal, depressingly.

People felt burnt on Oblivion in 2013 because it was boring green forests and unappealing face design. That game pretty much worked for hundreds of hours of content. Cyberpunk can't even get the basic mechanics right.

Re:CD Projekt Conference Call with the Management Board [pdf... by no_one_ever on Tuesday December 15, 2020 @10:29PM (#25438714)
Oblivion was released way earlier than 2013 https://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion
Re:CD Projekt Conference Call with the Management Board [pdf... by Kiro on Wednesday December 16, 2020 @03:21AM (#25440238)
Are you saying No Man's Sky is a bad game? It's the greatest comeback the gaming world has ever seen. I've clocked hundreds of hours by now. Absolutely amazing game.
Re:CD Projekt Conference Call with the Management Board [pdf... by friendlybus on Wednesday December 16, 2020 @03:51AM (#25440373)
When it came out it was a pointless and mostly buggy grind-a-thon. Some played it to 'chill out and relax' and could have argued the $/hr was a positive ratio when 99.95% of people did not share that experience.

I haven't played it since launch, it made for a good internet historian video!

Re:CD Projekt Conference Call with the Management Board [pdf... by Kiro on Wednesday December 16, 2020 @04:28AM (#25440576)
Ah, I misunderstood. Sorry!

I agree. I played it a few hours on launch at a friend's place and it was completely underwhelming.