Re:SuperRT – Realtime Raytracing on the SNES
by wan23 on Tuesday December 15, 2020 @03:36PM
(#25434906)
The expansion chips were in the game cartridges, though. This article is talking about how you could potentially make a game cart that you could plug into an SNES as normal and have it play with real time raytracing.
[ Parent
| on HN ]
There are no comments on this comment yet.