Re:SuperRT – Realtime Raytracing on the SNES
by smrq on Tuesday December 15, 2020 @03:04PM
(#25434455)
The SNES is totally unmodified. Apart from the fact that what should be housed in a cartridge is instead exploded across breadboards, nothing here is anything but vanilla by SNES standards.
[ Parent
| on HN ]
There are no comments on this comment yet.