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Re:Eric Engstrom, co-creator of DirectX, has died by aneutron on Monday December 14, 2020 @06:20PM (#25424766)
He means mathematical projections. For example, calculating rotation velocities in a cartesian projection is harder than using cylindrical projection.
Re:Eric Engstrom, co-creator of DirectX, has died by notretarded on Monday December 14, 2020 @06:51PM (#25425069)
Nope you're giving him too much credit. He meant projections as in to a different view on the problem. Not anything more well defined than that. Your manner of explaining it is much better.
Re:Eric Engstrom, co-creator of DirectX, has died by dllthomas on Tuesday December 15, 2020 @12:35PM (#25432571)
I very much meant mathematical projections, but also (by analogy) other kinds of perspective shift where they have enough of the same properties.