Re:The Rise and Fall of Ambrosia Software (2019)
by ericd on Sunday December 13, 2020 @12:33AM
(#25404539)
Yeah, definitely. I think a lot of that for me was that the universe felt very alive - ships coming and going from planets, comms, recurring characters. I haven't found anything quite like it since, though Starsector comes close in some ways (and is extremely good in its own way, you should check it out if you haven't).
It feels a lot like Populous: more fun than the sum of its parts, and only explicable as tapping some Miyamotoesque yearning in the zeitgeist.