These guys didn't choose to switch away from Mac because they wanted to complicate their lives and have to learn a new OS; they did so because the switchover was industry-wide and and they'd already made the switch at their previous jobs. The studios got burned by Apple's lack of support for a decade, combined with the Mac's excessive costs and switched to nix and Windows (primarily nix) starting during the Great Recession.
Generally, Windows is in the mix simply because a lot of the software that the (non-technical) artists use is stabler or easier to support on Windows than it is on nix, like Maya, 3DS, Premiere, etc., and running these on Windows is a quarter of the cost, or less, of running the same software on Mac.
I'd love to see a study on this; the total cost of ownership has always been far less for the Mac than Windows, especially when you factor in the amount of support Windows requires compared to the Mac.
Casual googling confirms this:
https://www.jamf.com/blog/total-cost-of-ownership-mac-versus...
https://www.endpointprotector.com/blog/why-macs-have-a-lower...
https://www.computerworld.com/article/3452847/ibm-mac-users-...
An M1 Mac mini starts at $699, so there's no excessive cost. As usual, Adobe doesn't have it apps ready for Apple's latest and greatest… but other vendors are on the case and it'll be just a matter of time before all major video apps are running natively on the M1.
Of course, FinalCut Pro (and the rest of Apple's suite) is good to go; DaVinci Resolve (editing 4k, 6k and 8k RAW video) is also looking pretty great: https://www.youtube.com/watch?v=HxH3RabNWfE
This is simply not true, based on real-world experience. (Again, I did R&D tax credits for 4 years for a media company; I had line-item access to expenses and the reasons for every expense.) Macs cost more than Windows PCs of the same or better performance, are more expensive to replace (since usually the entire device must be replaced), and generally cannot be upgraded. Moreover, the fact that Macs may last years longer is irrelevant to a business, since the "useful life" for computer equipment for financial purposes and actual use is 5 years or less (emphasis on the "or less"; we replaced machines at least every other year with newer equipment).
An M1 Mac mini starts at $699, so there's no excessive cost.
So what? An M1 Mac mini can't run any of the software that you would be running in a video production environment, let alone one requiring real-time editing capabilities for a live broadcast.
Of course, FinalCut Pro (and the rest of Apple's suite) is good to go; DaVinci Resolve (editing 4k, 6k and 8k RAW video) is also looking pretty great:
Final Cut Pro has not been industry standard since before I started at my old job. Apple did a great job of screwing the pooch on that one. As for DaVinci Resolve, it runs even better on Windows, especially since you can put as much RAM as you want, and multiple GPUs, and whatever cooling system you want, and make the machine literally run laps around the top-of-the-line Mac.
I am definitely going to differ on that. My last job (until this summer) was in Hollywood for a content creation company (live broadcast + streaming) and I worked very heavily with the content creation guys and the digital production team (as a result of working on them for R&D tax credit documentation purposes. That means I not only saw every expense, I also documented the reasons for all of those expenses based on discussions with the teams). We switched off Apple software 4 years ago. They began the transition off Apple hardware 2 years ago. Apple was great for content creation a long time ago, but these days content creators use *nix based systems if they need performance and Windows-based systems if they care about costs. If you suggest using Apple to the content creation guys these days, they'll laugh your ass out of the room and tell you to go back to film school.