Re:High-Throughput Game Message Server with Python WebSockets
by jlokier on Sunday December 06, 2020 @03:44PM
(#25326451)
Some pre-forking web servers will shut down a child process after it has processed a configured number of requests.
E.g. Apache in mpm_prefork mode, MaxRequestsPerChild configuration.
Do you know of any? If so, when do they decide to kill the process and how do they handle client disconnect?