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Re:Fable 3: F# to JavaScript compiler by s369610 on Friday December 04, 2020 @05:47PM (#25309348)
Fable isn't just for view logic. Fable is also really handy for writing puzzle solvers/generators for the browser. I used it in https://vowels.io while using regular preact/js for the views. I found that keeping the fable stuff isolated to lib code gave me less friction.
Re:Fable 3: F# to JavaScript compiler by nudpiedo on Tuesday December 08, 2020 @04:45AM (#25343502)
my experience was the same, although is it possible to do everything with Fable, it works better to glue frameworks with typescript and keep F# as library or some function calls in strategic points.
Re:Fable 3: F# to JavaScript compiler by cambalache on Friday December 04, 2020 @07:32PM (#25310315)
Nice site. I liked the game, I was embarrassingly slow though
Re:Fable 3: F# to JavaScript compiler by seankearon on Sunday December 06, 2020 @04:14AM (#25322234)
Yeah, a really nice site. It's not slow at all from what I'm seeing!
Re:Fable 3: F# to JavaScript compiler by cambalache on Sunday December 06, 2020 @11:42PM (#25329375)
The site was fast, I was slow solving the puzzles
Re:Fable 3: F# to JavaScript compiler by seankearon on Monday December 07, 2020 @02:12AM (#25330024)
Ohhh, sorry - it must be my new glasses! :)