Re:Geometric Algebra (2012)
by banachtarski on Monday November 30, 2020 @05:49AM
(#25252505)
Quaternions are used in animation for blending and composing transforms for a reason. You don't have to trust me, but yes... tried for maybe ten years and counting from doing graphics and animation work.
[ Parent
| on HN ]
From the documentation of the Eigen library [0]:
> If the quaternion is used to rotate several points (>1) then it is much more efficient to first convert it to a 3x3 Matrix. Comparison of the operation cost for n transformations:
> - Quaternion2: 30n
> - Via a Matrix3: 24 + 15n
So really it depends on what you're doing (admittedly here it is 3x3 not 4x4)
[0] https://eigen.tuxfamily.org/dox/classEigen_1_1QuaternionBase...
Re:Geometric Algebra (2012)
by banachtarski on Tuesday December 01, 2020 @04:50PM
(#25270438)
Right, as I said, composition is faster, not application.