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Re:Existential Haskell by CyberDildonics on Friday November 27, 2020 @01:28PM (#25231328)
> Because that's the most notable case of a large company using Haskell

I know. It is something small that did not lead to more adoption and was five years ago.

> If that's your qualifying criterion, recommending LuaJIT is just as if not even more ridiculous.

I wasn't really recommending anything, I haven't even tried go, I was saying what seem to be reasons haskell isn't used in pragmatic scenarios, even by people who have invested a lot of time into it Still, cloudflare relies heavily on luaJIT and Love2D is built on it, meaning all these games have it at their core https://store.steampowered.com/curator/32659238/ The language is still lua and the speed is not disputed, so I don't think it is the same as haskell, since haskell still has a much bigger question of pragmatism and productivity.

> Feel free to link any write up making an actual case for this.

What I've seen has mostly been in depth comments here.

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