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Re:I spent eleven years working on this Line Rider track by lloeki on Thursday November 26, 2020 @09:01AM (#25220069)
> cheating physics engines in Stunts

You mean this one?

http://www.ibiblio.org/GameBytes/issue20/misc/stunts.html

Oh, the hours I played creating the craziest tracks in the undocumented editor barely hidden away behind Shift+F1, reliably making the car hit the ground at a certain angle and speed, triggering a bug (probably an unchecked signed wraparound) that would make it accelerate infinitely into orbit.

Re:I spent eleven years working on this Line Rider track by egfx on Thursday November 26, 2020 @04:28PM (#25223651)
Oh wow, Stunts! This game rocked. Best Loop de Loop physics ever!