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Re:On Small Games by pketh on Monday November 23, 2020 @06:26PM (#25193163)
I'll add to that list with two of my favorite games ever - A Short Hike - Donut County
Re:On Small Games by Torkel on Monday November 23, 2020 @07:38PM (#25193827)
Donut county... so mixed feelings about that one. I really enjoyed it, up until the final fight against the big flying robot cat thingie. I felt super betrayed about a game without stress suddenly flipping on all its principles. Suddenly it was a stressful action game. Super hard. Tried a dozen times. Failed. Became angry with it, put it down, never started it again, and now when you mention it my feelings about that game are like 30% niceness of the initial part and 70% bitterness about the crap ending. Or was it even the ending? I will not know.

To game makers out there: know your category, and don't break it.

There was an old space quest game that was like this too. Final mecha fight that turned a thinking game into an action game and with it turned friends of the game into enemies.

Re:On Small Games by johncozen on Monday November 23, 2020 @07:02PM (#25193524)
I just watched the Short Hike dev’s postmortem video. Super informative and really illustrates how he embraced his constraints.
Re:On Small Games by pketh on Tuesday November 24, 2020 @11:49AM (#25200175)
oh sweet, I didn't know that existed. checking it out now https://www.youtube.com/watch?v=ZW8gWgpptI8
Re:On Small Games by deergomoo on Tuesday November 24, 2020 @03:03AM (#25196307)
Donut County has a great soundtrack too, and it's on Spotify and Apple Music.