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Re:Apple Silicon and losing our legacy by wk_end on Thursday November 19, 2020 @06:42PM (#25155763)
Otherwise I agree but: ZSNES is probably a bad example. It's written in inscrutable 32-bit x86 assembly language and hasn't been updated in nearly 15 years, so it's unlikely to be ported anywhere.
Re:Apple Silicon and losing our legacy by thristian on Thursday November 19, 2020 @07:40PM (#25156185)
A better example would be the SNES emulators bsnes and higan, written in modern C++, which did just work when compiled on an ARM Mac the other day.
Re:Apple Silicon and losing our legacy by Koshkin on Thursday November 19, 2020 @08:59PM (#25156628)
But can’t you simply run an emulator in an emulator (or a VM)?
Re:Apple Silicon and losing our legacy by wk_end on Thursday November 19, 2020 @11:38PM (#25157339)
Sure :) although I don't know if that still means that the inner emulator is "highly portable" or "just works" exactly - at least compared to any other software.

(At the end of the day you shouldn't be running ZSNES anyway. In terms of accuracy, compatibility, even security: way better SNES emulators out there.)