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Re:Apple's 15% Deflection Tactic by Cthulhu_ on Thursday November 19, 2020 @04:43AM (#25147808)
The yearly fee is NOT to pay for any costs; the fee is a tactic to keep low-effort spammy app developers out, and therefore to reduce the load on the review team. The $99 fee does not cover the costs and expenses that Apple does and has done for you as an app developer. Dropping it would not affect their revenue directly, but it would open up the floodgates of random app submissions.

One could argue that the Mac hardware itself that you need to develop iOS apps is a similar barrier to entry though.

Re:Apple's 15% Deflection Tactic by zapdrive on Thursday November 19, 2020 @05:31AM (#25148076)
99$ could be a fees to show "true effort" for some developers in the world, while for others it could a monthly salary.

Also how can an app that has 500M downloads cost more to review than an app that has 500 downloads (considering both are paid apps and Apple charges 30% per download)?

Re:Apple's 15% Deflection Tactic by Zenbit_UX on Thursday November 19, 2020 @08:26AM (#25149209)
> 99$ could be a fees to show "true effort" for some developers in the world, while for others it could a monthly salary.

Yup, that's why they do it...

Re:Apple's 15% Deflection Tactic by jzl on Sunday November 22, 2020 @01:38AM (#25175478)
It doesn't matter what the theoretical intent of the fee is. (Which would be impossible to prove either way.) They make a billion dollars from those fees.

Source: https://www.zdnet.com/article/should-apple-raise-its-99-deve...