Re:Apple's 15% Deflection Tactic
by IronRanger on Wednesday November 18, 2020 @06:08PM
(#25143878)
The purpose is gatekeeping, and setting a minimum basis of quality. If the annual fee was $0/year developers would be worse off due to the flood of low-quality applications.
This is exactly what happened on Steam when the platform was opened to anything for a $100 submission fee - quality tanked and revenues even for established Indie developer have declined significantly.
This is exactly what happened on Steam when the platform was opened to anything for a $100 submission fee - quality tanked and revenues even for established Indie developer have declined significantly.