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Re:Games released before PS4 are no longer appearing in sear... by mnd999 on Wednesday November 18, 2020 @08:37AM (#25136539)
I guess that’s my question, was the Cell fundamentally bad or was it just too new, different and hard to adopt?

If it’s the latter then building the PS4 on the cell as well should have been fine as by that point it’s a well-known and well-understood architecture.

Re:Games released before PS4 are no longer appearing in sear... by detaro on Wednesday November 18, 2020 @08:43AM (#25136590)
Even if it's well-understood, being fundamentally different than the other platforms is still a cost for anyone not exclusively making Playstation titles.
Re:Games released before PS4 are no longer appearing in sear... by ascagnel_ on Wednesday November 18, 2020 @10:53AM (#25138181)
The Cell was poorly suited for video games — video games don’t have much in the way of highly parallelizable, discrete tasks. Games, even modern ones, generally want fewer, higher-clocked cores — something like Threadripper would be of little benefit.