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Re:Games released before PS4 are no longer appearing in sear... by deergomoo on Wednesday November 18, 2020 @06:07AM (#25135426)
It's worth noting that with the prevalence of day-one patches these days, it's entirely possible that the code on the disk is a barely playable mess.

It raises big concerns for archival—we'll eventually have high quality emulators for all of these systems, but to properly archive the games requires also archiving patches, which is difficult from both a logistical and copyright standpoint.

Re:Games released before PS4 are no longer appearing in sear... by Agathos on Wednesday November 18, 2020 @08:18AM (#25136383)
Recent example: the Cyberpunk people announced the latest delay after the game had already gone gold. So they’re taking an extra 3 weeks to fix it, while also pressing discs that have none of those fixes.
Re:Games released before PS4 are no longer appearing in sear... by als0 on Wednesday November 18, 2020 @07:59AM (#25136233)
I might be wrong but it's not inconceivable that when newer batches of discs are manufactured they actually include the patches. Unless there's no more space, of course.
Re:Games released before PS4 are no longer appearing in sear... by m1gu3l on Wednesday November 18, 2020 @06:24AM (#25135563)
i see a future where if it’s going to be emulated the patch packages will either be included with the image OR the image available will be at last published version.