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Re:Ableton Live 11 by dharma1 on Wednesday November 11, 2020 @03:23PM (#25062562)
I think you could have a really good iOS DAW, I think Apple will release Logic for iPad pro at some point. But yes some of the iOS architecture is a bit weird, in terms of apps/plugins/files silos.

I think the "no windows" and sandboxed apps/files paradigms are very limiting for pro work.

And you really need lots of customisable keyboard shortcuts for most pro work, most iOS apps are extremely lacking in this department.

Re:Ableton Live 11 by packetlost on Wednesday November 11, 2020 @03:31PM (#25062637)
FL Studio mobile is already quite capable, and I'm sure Logic for iPad would be great. But most DAWs make heavy use of plugins/VSTs to provide extensibility to the environment, and I highly doubt that will be supported. Why would you use an iPad over a MBP for that kind of thing? I can't imagine the touch-screen gives any sort of real advantage.
Re:Ableton Live 11 by dharma1 on Wednesday November 11, 2020 @03:53PM (#25062857)
iOS does support audio/synth plugins in the form of AUv3, it's a little bit clunky but works.

I work primarily with Logic (been using it for 20 years) but the form factor of an iPad is pretty nice - it fits perfectly on music stands and laptops don't. If Macbook screens would tilt 180 degrees, all the way flat, you might be able to use them on music stands too - but they don't.

If you are both playing and recording a real instrument at the same time, having the iPad on the the piano/music stand in front of you is very useful. Many people use Logic Remote on iPad on the stand, and Logic on MBP for actual recording at the same time. But not sure why you should need two devices.

Touch screen is nice for some things too, like mixing or quickly toggling things.

Re:Ableton Live 11 by arvinsim on Wednesday November 11, 2020 @07:56PM (#25065024)
I wonder how iOS Logic Pro would handle plugins.
Re:Ableton Live 11 by dharma1 on Thursday November 12, 2020 @02:31AM (#25067403)
The same way as iOS Garageband handles AUv3 now, I assume.

AUv3 plugins are meant to be able to run on both MacOS and iOS in the near future (this has caused some concern in the plugin dev community, because of different pricing models). Just in iOS they are apps you install from the app store, because everything that executes code needs to be a sandboxed app in iOS.

Re:Ableton Live 11 by arvinsim on Thursday November 12, 2020 @03:21AM (#25067680)
Okay, I do see why it would affect pricing then if they are forced to be in the App store. I always thought that they would be handled the same way as desktop.

In any case, I am still waiting for Logic Pro or Ableton to be ported to the iPad.