Re:Why Concurrency Is Hard
by dragontamer on Tuesday November 10, 2020 @02:44AM
(#25043641)
I guess I'm being imprecise with terminology then. It seems like Rust has a concept called destructive move, which is not what I'm talking about.
In any case, the "foo" vector, and "foo" unique_ptr are _mutilated_ as part of the std::move operation. (Since the word "destroyed" seems to have been taken by the Rust community, I can't use that word anymore... hopefully no other community has taken the word "mutilated")
In any case, the "foo" vector, and "foo" unique_ptr are _mutilated_ as part of the std::move operation. (Since the word "destroyed" seems to have been taken by the Rust community, I can't use that word anymore... hopefully no other community has taken the word "mutilated")