Re:Why Rust Is the Future of Game Development
by steveklabnik on Monday November 09, 2020 @02:04PM
(#25038381)
(They did but have since stopped.)
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Re:Why Rust Is the Future of Game Development
by Etzos on Monday November 09, 2020 @03:02PM
(#25039203)
Do you have any articles or any info on why they decided to stop using Rust? I remember seeing things about them using Rust but never saw anything about them not using it and I'm curious.
Re:Why Rust Is the Future of Game Development
by steveklabnik on Monday November 09, 2020 @03:21PM
(#25039417)
They made a few offhand comments on Reddit, but that's it.
They decided that having a unified tech stack for the games themselves was worth more than Rust's advantages. Basically, they decided to re-build Witchbrook on top of Wargroove's engine.
That being said, I guess I should have put an asterisk on there; they aren't using Rust in game anymore, but they are still (apparently, last we heard) using Rust for server-side components. Wargroove's servers are implemented in Rust.