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Re:Uno: Single-Codebase for Windows, WebAssembly, iOS, macOS... by Jasper_ on Sunday November 08, 2020 @11:51AM (#25026964)
I have been planning to write one based around 2D canvas that uses pixel scanning and alignment properties to compute the metrics information that has been missing from the native APIs. Would allow a basic glyph atlas and layout, but I do wish had access to a glyph shaper directly....

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