Re:Uno: Single-Codebase for Windows, WebAssembly, iOS, macOS...
by withinboredom on Thursday November 05, 2020 @08:26AM
(#24998006)
This is basically the same thing that Android did with Java. I think it’s probably best to pick a productive language and solve the problem from there. Low level languages are rough to work with when compared to what you get from unity.
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