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Re:Sierra was captured, then killed, by an accounting fraud by sokoloff on Friday October 30, 2020 @03:17PM (#24945816)
Ironically, Daytona was actually one of our downfalls or at least a thorn in our side. Sega had the license to the Daytona name and usage for electronic games and that’s one of the most well-known tracks and events. We had every other Cup and Indy circuit, but couldn’t get Daytona.

(For our in-house racing series, we had a “Florida” circuit that was the first and middle race in the schedule. For some reason, it was surprisingly close to Daytona International Speedway in design.)

We’d have probably sold more boxes and surely would have gotten more online subs if we’d been able to offer Daytona. (Some of the Papyrus crew went on to form iRacing and they’ve got a great product over there; still no karaoke though...)

Re:Sierra was captured, then killed, by an accounting fraud by CMay on Friday October 30, 2020 @04:07PM (#24946364)
I guess that doesn't surprise me too much for a sim, though the future of racing games may be the other way around. Some of the most loved tracks in racing games are fantasy ones where you have full control to iterate on the experience and scenery.

Would be nice to see next-gen racers returning to that in a big way and eventually have people wanting to license the tracks for real-world construction after they've been battle tested by millions of virtual drivers.