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Re:Valve put their 'Pressure Vessel' container source for Li... by Zhyl on Friday October 30, 2020 @10:53AM (#24942849)
Here's someone from Collabra doing a talk on it [0]. The idea is pretty straightforward, but actually will fill an important niche in the compatibility and eventual archival space.

On a higher level note, this shows that Valve is pretty committed to Linux as a concept. I feel that while a second wave of Steam Machines or Steam OS may be a while away, they're certainly making it much easier for gamers to Switch to Linux if they were so inclined.

[0] https://www.youtube.com/watch?v=KrbWbBYAolo

Re:Valve put their 'Pressure Vessel' container source for Li... by dleslie on Friday October 30, 2020 @11:08AM (#24942999)
IIRC, Steam still does not allow a developer to release a Linux-only title.

It may seem like a minor or fair limitation, but the ability to release Windows-only titles is a key component in maintaining the dominance of Windows as a gaming platform. Letting developers release on Linux first might go a long way to increasing adoption.

I can imagine releasing on Linux a few months early, dealing with the issues not caught during development, then launching on Windows.

Re:Valve put their 'Pressure Vessel' container source for Li... by faho on Friday October 30, 2020 @11:56AM (#24943550)
They do, there already was one!

At the time it was called "Don't Be Patchman", apparently it changed its name and was ported to Windows and macOS.

https://store.steampowered.com/app/378410/Patchman_vs_Red_Ci...

Re:Valve put their 'Pressure Vessel' container source for Li... by dleslie on Friday October 30, 2020 @12:16PM (#24943784)
That's excellent news.
Re:Valve put their 'Pressure Vessel' container source for Li... by bryanlarsen on Friday October 30, 2020 @11:02AM (#24942939)
I think most important to Valve is the threat of Steam OS / Steam Machines rather than their actuality. Work such as this keeps up the threat and helps to keep Microsoft honest.
Re:Valve put their 'Pressure Vessel' container source for Li... by rektide on Friday October 30, 2020 @01:45PM (#24944864)
walking in to your late 1980's IBM sales meeting carrying a coffee-mug from a "Gang of Nine" company (NEC, HP, Compaq)....

personally i think we'd see much much much more console-ification of gaming, already, if Steam wasn't around, and to a lesser degree if Linux wasn't an option.

keeping game dev alive outside of the narrow walled gardens is very much a real challenge, a real problem, and Steam keeping a free & libre OS in a good state for gaming, & a flexible OS that they can be creative & take new risks & ventures on, unlike the fixed, closed operating systems, is more than a threat to keep the giant honest, it's a way to keep the ecosystem healthy, and a way to insure Valve can adapt & create & try new things. Linux, for Valve as for many others, is freedom, and it matters, here & now, & especially, ongoingly.

Re:Valve put their 'Pressure Vessel' container source for Li... by sgnnseven on Friday October 30, 2020 @01:37PM (#24944789)
I also did a talk on Flatpak (part of what's being used under the covers for Pressure Vessel) and OSTree a while back if you want to know how the underlying tech works for it: https://youtu.be/KFwBu-_k3rM?t=705. Flatpak-specific things start at 26:51.