Re:Wobblepaint
by roywiggins on Friday October 30, 2020 @02:06PM
(#24945128)
One downside of PICO-8's closed source is that it can't easily be ported to different architectures by fans, so you're limited to Windows, Linux (x86) and the Raspberry Pi (and HTML/JS, but just the player). There's no Android port.
TIC-80, on the other hand, runs more places (Android!). And someone has ported it to run on OpenDingux portable handhelds, there's a RetroArch core, etc.
That said, PICO-8 is super, super polished and absolutely worth the $15.
There is a pico8 emulator that lets you play games on some handheld console and I understand that an Android version is in development.
https://0xcafed00d.itch.io/tac08-rg350
I paid for Pico. Mostly to play games on rpi, not making them. Being closed source is still a drag since I'm used to being able to patch and adjust the things I use. That I can't is immediately felt.
Yeah and the alternatives like tic have pretty major setup problems on rpi.
Re:Wobblepaint
by NoodleIncident on Friday October 30, 2020 @02:59PM
(#24945648)
In Celeste, there's an easter egg that lets you play the original PICO-8 game on an in-game computer. How was this accomplished, if porting it themselves isn't possible? Did they have to remake the entire game?
Re:Wobblepaint
by jamesgeck0 on Friday October 30, 2020 @06:50PM
(#24947595)
Yeah, they remade the whole game with some help from the PICO-8 developer.
Re:Wobblepaint
by roywiggins on Friday October 30, 2020 @04:39PM
(#24946667)
They might have built their own pico-8 runtime/emulator. Alternatively, porting the game to use another Lua runtime (like LÖVE) would probably not be that hard. Ex, here's a pico-8 runtime in LÖVE:
It's a small game, they could port the entire game to another language or platform pretty easily.
Re:Wobblepaint
by mumblemumble on Friday October 30, 2020 @02:56PM
(#24945624)
Also OS X, it's worth saying.
There are some open-source alternatives like TIC-80 and PixelVision8. Personally, I'd only recommend them over pico-8 if $15 is a serious barrier or open source is an absolute must. They all have their various strengths and weaknesses, but pico-8 seems to be the best optimized for pure, unadulterated fun.