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Re:How I spent my summer of 1982: the Making of Donkey Kong ... by sigmaprimus on Thursday October 29, 2020 @10:05AM (#24930579)
Dragon's Lair was a big earner too, it used some different technology in the form of a laser disc player which made for stunning graphics at the time. What made it especially good at earning was it cost money to continue playing even if you didn't die.

I did some looking into DK and it was capable of charging 5 coins per play. It definitely was a different time.

Here is a link to an operating manual, which includes schematics and parts list.

https://www.arcade-museum.com/manuals-videogames/D/dk-tkg4u....

Re:How I spent my summer of 1982: the Making of Donkey Kong ... by multimedial on Thursday October 29, 2020 @05:12PM (#24935969)
When you died, you had a 10 second phase in which you could enter coins to CONTINUE at the current level of the game, or you would have to start from the beginning again.