Re:AMD Reveals the Radeon RX 6000 Series, Coming November 18th
by ulber on Wednesday October 28, 2020 @05:52PM
(#24924529)
4k DLSS takes something like 1.5ms to compute on a 2080ti IIRC, so the drop in render time has to be at least that to give any improvement. So it's quite situational and doesn't help with for example when frame rate is high already. Ray tracing at high settings would be expected to be one of those situations though, so something might be just broken.
Re:AMD Reveals the Radeon RX 6000 Series, Coming November 18th
by zionic on Wednesday October 28, 2020 @05:53PM
(#24924540)
That _has_ to be game specific. Every other game sees major wins with DLSS2.0+
Re:AMD Reveals the Radeon RX 6000 Series, Coming November 18th
by alasdair_ on Saturday October 31, 2020 @12:37AM
(#24949177)
Apparently the issue is that the game is poorly optimized.
In addition, my CPU seemed to be overheating and was likely throttled. I tracked the issue down to my new RTX 3090 which was dumping heat inside the case in a noticeable way.
I re-applied thermal paste to my CPU and replaced my watercooler fans (due to rattling) and I’ve improved fps by 15%.
The latest nvidia driver also increased fps by 12%.
Watch Dogs Legion comes out tomorrow and I've been benchmarking it today, as have many others in the subreddit. DLSS is sometimes improving things but is also quite often leading to worse performance, especially if RTX is set to ultra. I have no idea if the issue is game specific or not but I'd be curious to know which games use it well.