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Re:AMD Reveals the Radeon RX 6000 Series, Coming November 18th by ulber on Wednesday October 28, 2020 @05:41PM (#24924430)
DLSS 2.0 requires motion vectors as an input to re-project the previous frame, so an equivalent of that at least can't be implemented in the display.

DLSS is also a rather heavy computation, taking 1-2 ms per frame on high end GPUs. That's a serious amount of processing power to put into a display and doing so makes it exclusive for that use. On the GPU those tensor cores can be used for other tasks when they're not doing DLSS.

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