int * p; // maybe null!
int * verified p; // guaranteed non-null!
A looooong time ago (circa... 1994-1995) I designed a hierarchy of smart pointers and had a variety for non-null so that you could declare a function like: void foo(non_null_ptr<T>& p);
And know that you don't have to verify for null. All enforced at compile-time. (via the a function on ptr<T> returning a non_null_ptr<T>).With language support around if() and others, C++ could have mde it even more convenient. Even C could have introduced such a tyupe modifier. Whenever I read about pointers being unsafe and how optionals and maybes are the solution, I roll my eyes, because non-null-ptr do the exact same thing.
The funny thing is C++ has a non-null ptr (with no language support guarantee though): references. Unfortunately, the language made them not resettable, which makes them unusable in many scenario when you'd want them to change value over time, like in most classes members.
But the idea of a verified type can be extended by using the verified modifier on your own type. For example, you could have a verified matrix type, where the matrix is guaranteed to be valid, non-degenerate. You can apply it to:
- matrix
- vector
- input data of any sort
And if teh compiler allowed the programmer to declare their own type modifier, the world is your oyster: you could for example tag that a matrix is a world matrix while another a local matrix and provide a function that converts from one to the other...I wrote a small blog post about the idea:
https://www.spiria.com/en/blog/desktop-software/hypothetical...
> But neither of these solve the problem either. Neither one forces the programmer to really confront the possibility of nullness and write the appropriate if/else block.
.value_or() actually does and you can certainly add a lint check against dereferencing optional or using .value() if you’d like. C++ does not Yet provide Case-style syntax for handling variants like rust, outside of macros and the standard library will certainly not define macros.
I think what you have done for your codebase makes sense based on your preferences but I think the standard optional works pretty well given the variety of code based and styles it’s intended to support.
> It was already severely hazardous with pointers, that's the problem.
So then don’t use the dereference operator.
But neither of these solve the problem either. Neither one forces the programmer to really confront the possibility of nullness and write the appropriate if/else block. Throwing an exception rather than crashing is only a slight improvement IMO.
> I disagree, the operator* has the same semantics as pointers did, making it no more semantically hazardous.
It was already severely hazardous with pointers, that's the problem.