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Re:Microsoft Tilecode by gnramires on Tuesday October 27, 2020 @12:31AM (#24904499)
> It's a pity that computing got so complicated

I disagree. For me it's much simpler now:

- Use python :)

I learned using a variety of languages from calculator assembly to C++ to GUI game scripting languages. Each had its quirks and C/C++ boilerplate definitely created friction. I was always really easy to write complicated algorithms and math but doing anything practical alluded me.

Now with python you're one library away from doing anything really interesting. There's almost zero boilerplate. 'import pygame' and with a bit of googling and basic knowledge you're off to making a pretty cool game! (learning physics, algorithms and more along the way)

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