Re:Apple learned automation can't match human skill
by TeMPOraL on Wednesday October 21, 2020 @05:21AM
(#24846104)
There's always a way around this, and GP hinted at it. Instead of automating a difficult stage of a process as-is, you redesign the entire process, possibly including the final product, to make it automation-friendly.
This is how we deal with problems in general. If we can't solve them on their own terms, we change the terms. For example, designing an all-terrain vehicle is hard, so instead we've been beating the terrain flat, and paving it so that it stays flat, to allow a simple box with wheels to work, and we've been doing that since beginnings of recorded history.
(And speaking of paving - we're not placing random stones in the ground anymore; we're either pouring liquid, or laying stones pre-cut to standard size. Both are much easier to automate, and to some extent they already are automated.)
I can't think of a job so specific that wouldn't yield to competition from equivalent but normalized job.
This is how we deal with problems in general. If we can't solve them on their own terms, we change the terms. For example, designing an all-terrain vehicle is hard, so instead we've been beating the terrain flat, and paving it so that it stays flat, to allow a simple box with wheels to work, and we've been doing that since beginnings of recorded history.
(And speaking of paving - we're not placing random stones in the ground anymore; we're either pouring liquid, or laying stones pre-cut to standard size. Both are much easier to automate, and to some extent they already are automated.)
I can't think of a job so specific that wouldn't yield to competition from equivalent but normalized job.