Re:Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs ru...
by jkinudsjknds on Tuesday October 20, 2020 @09:29AM
(#24837018)
How do you plan to handle players that others don't like? That's a fairly common problem for TTRPGs. You'll see a question every other day on rpg stack exchange about a troublesome player. Off the top of my head
* Players who don't play fairly
* Players who are rude
* Players who break game norms, like always wanting to detract from what the group wants to do ("It's what my character would do in this situation")
* Players who role play too hard in boring ways (e.g. overly philosophical debaters)
* Players who are overtly sexual
* Players who make off color jokes
* Players who aren't engaged enough
* Players who are selfish or antagonistic
* Players who others cannot understand due to language / accents
* Players who are racist/sexist/make unwanted advances irl
* Players who don't play fairly
* Players who are rude
* Players who break game norms, like always wanting to detract from what the group wants to do ("It's what my character would do in this situation")
* Players who role play too hard in boring ways (e.g. overly philosophical debaters)
* Players who are overtly sexual
* Players who make off color jokes
* Players who aren't engaged enough
* Players who are selfish or antagonistic
* Players who others cannot understand due to language / accents
* Players who are racist/sexist/make unwanted advances irl