Re:Ask HN: Has anyone tried to use AI to generate an emergen...
by jacquesm on Sunday October 18, 2020 @12:10PM
(#24818874)
> You win Risk by starting in Australia.
That depends. If there are two parties who are going for Australia let them eat each other while you go for LatAm. Closer to the end of the game the 2 Australian armies count for very little against the number of armies you get for winning at least some battle every turn. Pro-tip: hold off on exchanging any sets as long as you can. Have fun!
Re:Ask HN: Has anyone tried to use AI to generate an emergen...
by c22 on Sunday October 18, 2020 @12:38PM
(#24819073)
In my experience you win Risk by declining to play.
Re:Ask HN: Has anyone tried to use AI to generate an emergen...
by jacquesm on Sunday October 18, 2020 @01:40PM
(#24819630)
Board games are fun. And with kids around the house I'd rather play risk with them than seeing them spend all their time with their tablets. Distraction in the real world beats distraction online. I should know ;)
Our phones should learn a private language with us. My dog learns after one repetition; Zoom should learn to arrange my windows as I like, at least after 47 repetitions.
For the microdose-at-work developers, the trippiest arena would be in the visual realm, where our brains aren't so crippled by convention. Make a tablet/pen drawing app that develops a common language with the user.