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Re:iPhone 12 and iPhone 12 Pro by amluto on Tuesday October 13, 2020 @02:36PM (#24768595)
The next big JavaScript framework.

The original iPhone was 2.5G and could load webpages just fine. But when a modern iPhone only has a 2.5G connection, it’s useless. All we need to make 5G critical is for webpages to start being 500+ MB for basic text plus all the associated ads, trackers, and other important features.

Re:iPhone 12 and iPhone 12 Pro by coldpie on Tuesday October 13, 2020 @02:43PM (#24768675)
> All we need to make 5G critical is for webpages to start being 500+ MB for basic text

I see you've never used GitHub before.

Re:iPhone 12 and iPhone 12 Pro by snazz on Tuesday October 13, 2020 @03:30PM (#24769299)
I just measured 1.36 MB total transfer for a full reload on GitHub.com. Five avatars were cached in memory; their total size was under 1 MB.

I'm using Safari 14.0. Do you have any measurements (maybe on another browser) that show GitHub serving particularly large pages?

Re:iPhone 12 and iPhone 12 Pro by coldpie on Tuesday October 13, 2020 @03:39PM (#24769423)
It was just a cheap dig, but try combining this page https://github.com/ValveSoftware/Proton/issues/2907 with this extension https://github.com/findepi/user.js/blob/master/github-expand... to expand all of the missing comments. You'll get a lot of xfer for what is effectively just some plaintext.
Re:iPhone 12 and iPhone 12 Pro by vel0city on Tuesday October 13, 2020 @05:05PM (#24770301)
A good chunk of the data transferred in that issue for me are images, not plaintext. Lots of screenshots of the videogame.
Re:iPhone 12 and iPhone 12 Pro by snazz on Tuesday October 13, 2020 @04:03PM (#24769708)
Okay, that is a valid point. There's clearly a lot of unnecessary overhead with the expand button in issues.