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Re:Basic Concepts in Unity for Software Engineers by FroshKiller on Monday October 12, 2020 @07:05AM (#24753215)
I haven't used Unity much, but I know components are a big deal. You add components that define things like an object's collision behavior or what audio it plays, and when you need to use those components in a script, it has a service locator approach to retrieving an object's components.

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