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Re:Basic Concepts in Unity for Software Engineers by penetrarthur on Monday October 12, 2020 @03:26AM (#24752192)
Good architecture for Unity is one way data flow, immutability, discrete mutations.
Re:Basic Concepts in Unity for Software Engineers by ratww on Monday October 12, 2020 @08:33AM (#24753754)
Any insights on articles on how to do that in Unity? Your way sounds better than the status-quo, but it's not what's on the documentation, nor what the community recommends.