Re:Basic Concepts in Unity for Software Engineers
by gamblor956 on Monday October 12, 2020 @03:22AM
(#24752176)
Yes, in 2020 Unity introduced the concept of "SubScenes" which allow for large worlds (i.e., MMO-style loading).
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Re:Basic Concepts in Unity for Software Engineers
by learc83 on Monday October 12, 2020 @08:01AM
(#24753521)
Subscenes are still in the preview stage, and they recently even removed the ECS stuff from the package manager listings (you have to find the names of the packages directly from the forums) to prevent people from thinking that they were production ready.
I was using the ECS for the last 2 years, and I wouldn't recommend it to anyone who actually wants to get something into production. My guess is it will be somewhere late 2021 or 2022 before it's actually production ready.