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Re:Sid Meier's Memoir by krajzeg on Friday October 09, 2020 @02:40PM (#24732999)
Actually working on a non-violent indie 4X right now, called Slipways [1][2]. It's set in space, but I do owe lots of inspiration to Railroad Tycoon and Transport Tycoon, and the core of the game is about connecting places together so that goods can flow from place to place.

It's a much more condensed experience than either of these - 40-60 minutes per playthrough depending on playstyle.

[1]: https://twitter.com/krajzeg/status/1304447134209585152

[2]: https://slipways.net

Re:Sid Meier's Memoir by danbolt on Friday October 09, 2020 @06:08PM (#24734921)
I love the PICO-8 version as a way to spend time when waiting for a compile to finish. Thanks for making it!
Re:Sid Meier's Memoir by afterburner on Friday October 09, 2020 @04:45PM (#24734265)
Why use ESDF instead of WASD

Fun game btw.

Re:Sid Meier's Memoir by krajzeg on Friday October 09, 2020 @05:55PM (#24734814)
The web version is a PICO-8 game. PICO-8 is a very constrained fantasy console (posted here on HN a few times). ESDF are actually the "player 2" keys of the "console", so they're easy to access from within, unlike the actual keyboard - letting me save precious code tokens (you only get 8192 for the whole game on the PICO-8) for actual gameplay.
Re:Sid Meier's Memoir by acdha on Friday October 09, 2020 @03:30PM (#24733527)
Oh, neat – I'll take a look tonight!