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Re:AMD Zen 3/Ryzen 5000 announcement [video] by zamalek on Friday October 09, 2020 @02:45AM (#24727451)
> Further, not every thread in video game is going to use the CPU at 100%

Modern game engines do not segregate work according to threads, they use thread pools. If one green thread is busy with I/O, work can be scheduled on its OS thread.

https://en.wikipedia.org/wiki/Work_stealing

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