Re:AMD Zen 3/Ryzen 5000 announcement [video]
by zamalek on Friday October 09, 2020 @02:45AM
(#24727451)
> Further, not every thread in video game is going to use the CPU at 100%
Modern game engines do not segregate work according to threads, they use thread pools. If one green thread is busy with I/O, work can be scheduled on its OS thread.
Modern game engines do not segregate work according to threads, they use thread pools. If one green thread is busy with I/O, work can be scheduled on its OS thread.
https://en.wikipedia.org/wiki/Work_stealing