News for hackers. Stuff that matters.
Re:Jellyfish Simulation using Javascript, WebGL by rfurmani on Thursday April 21, 2011 @02:40PM (#2471754)
It is checking for capabilities and not version: try { gl = canvas.getContext( "experimental-webgl") ; gl.viewportWidth = docWidth; gl.viewportHeight = docHeight; } catch(e) { } if (!gl) { alert("This website requires WebGL. Try running Chrome 9+ or Firefox 4+"); }

There are no comments on this comment yet.