Re:Jellyfish Simulation using Javascript, WebGL
by demallien on Wednesday April 20, 2011 @12:28PM
(#2467239)
Performance is heavily bound by the GPU on my system - Chrome goes from sucking up 60% of my CPU down to just 7% when I launch the demo(OK, I've got crappy Intel integrated graphics, but still). I consider that to be a good demonstration that JavaScript performance is now capable of driving detailed 3D scenes.
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