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A comment on Understanding How UUIDs Are Generated. Parent comment
https://devblogs.microsoft.com/oldnewthing/20160114-00/?p=92...
TLDR: It's far more likely for a UUIDv1 to be corrupted to a collision due to memory errors and bit-flips, than for two UUIDv4 to collide.
TLDRTLDR: All computing is approximate at scale.
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https://devblogs.microsoft.com/oldnewthing/20160114-00/?p=92...
TLDR: It's far more likely for a UUIDv1 to be corrupted to a collision due to memory errors and bit-flips, than for two UUIDv4 to collide.
TLDRTLDR: All computing is approximate at scale.