Re:Epic’s decision to bypass Apple’s App Store policies was ...
by dudus on Tuesday September 29, 2020 @09:38AM
(#24627646)
How much does a retailer like walmart charge on a transaction like a video game? I'm not sure but I'm inclined to guess it's more than 30%
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Re:Epic’s decision to bypass Apple’s App Store policies was ...
by m_eiman on Tuesday September 29, 2020 @10:20AM
(#24628131)
It's likely they add 30% to what they pay their supplier. At least that's what it was like 15-20 years ago when I worked in a games store, for PC and vide games. Board games have better margins.
Re:Epic’s decision to bypass Apple’s App Store policies was ...
by dudus on Tuesday September 29, 2020 @12:08PM
(#24629539)
Interesting. So maybe that's where apples 30% margin comes from. Retail stores charge that so they figured a virtual retail should charge the same. Except it has a much lower operating cost.
Re:Epic’s decision to bypass Apple’s App Store policies was ...
by m_eiman on Wednesday September 30, 2020 @04:11AM
(#24636618)
There are also a couple more levels in a physical supply chain, each adding their own percentage: manufacturer, distributor, probably a few more I don't know about.
Re:Epic’s decision to bypass Apple’s App Store policies was ...
by colejohnson66 on Wednesday September 30, 2020 @01:21PM
(#24641163)
When Apple introduced the App Store with iPhone OS 2, didn’t they claim than 30% was less than half what retail chains could charge?