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Re:LEd: Open-Source 2D Level Editor by bdickason on Saturday September 26, 2020 @11:42AM (#24599602)
This is cool. Curious to see how auto tiling works but I really like the simple parameter editing for entities.

I have a level editor I rolled after frustration with tiled and end up using for all of my projects. Every time it’s not quite right and I discover some basic bugs. Feels like I spend more time fixing bugs than making levels.

Re:LEd: Open-Source 2D Level Editor by stephc_int13 on Saturday September 26, 2020 @01:43PM (#24600641)
Take a look at the json files, you'll quickly understand how the auto tiling rules are configured.